Whale Jump
Ray L. Skorb
VFX Artist
COMPLEXITY IS EASY. ELEGANT EFFICIENCY IS HARD.
I am a procedural artist driven by one core belief! High-end visual effects require uncompromising ambition and unbreakable logic. I engineer and composite simulations that deliver maximum cinematic impact without sacrificing pipeline efficiency.
SKILLS
To me, great VFX is about finding the perfect balance between art and logic. I specialize in Houdini, getting deep into destruction, fluid simulations, and custom scripting to build setups that are both scalable and highly art-directable. I enjoy taking a shot through the entire pipeline. From the initial physics and Unreal Engine integration all the way to the final polish, always pushing for that top-tier feature film quality.